A few weeks ago, while I was doing one of those activities that allow the mind to disconnect and roam of its own (could have been while I was showering, or riding the bus, or attending a team meeting, I don't recall), an idea hit me. The game Monopoly has variations themed on everything under the sun, from countries (Canada-o-poly, eh!), to TV programs (the Simpsons), to pets (Cat-o-poly), to God-knows-what. So why not do a Perl-themed variation of it?
- The currency of the game wouldn't be dollars, but lines of code (LoC).
The properties would be modules, to which you assign code
monkeys and gurus. The different module groups could be:
Acme::Bleach Acme::EyeDrops Acme::Buffy
Email::Filter Mail::SendEasy::SMTP Mail::Box
Net::Telnet Net::FTP Net::SSH
DBD::SQLite DBD::MySQL DBD::Pg
PerlQt Wx Gtk
XML::LibXML XML::XPath XML::Twig
- The utilities would be 'perldoc' and 'perlbug'.
- You wouldn't go to Prison, but would 'use Safe;'
- Instead of Chance, we'd have rand().
- Community chest? Surely you mean comp.lang.perl.misc.
- Free Parking would be replaced by YAPC.
- Railway stations would be replaced by pragmas: strict, warnings, bytes and utf8
- Etc, etc, etc.
The whole idea tickles enough my fancy that I might whip up an SVG rendering of the board one of those days.comments powered by Disqus